Architectural Visualization VR
Architectural Visualization Project for Virtual Reality in Unreal Engine 4.
WHAT I DID
- Building house layout in maya (from architectural design papers)
- Since most assets bought online most of them didn't built for Game Engine purposes so I had to fix things - fixed UV's (texture uv and light map uv in some cases) , fixing models, spliting assets, adding/removing materials IDs
- Tweaking shaders and creating some of my own
- Lighting - my main mission was to create it as most realistic as possible