Alex

       Shpiner|

Level Designer  & Technical Designer

Architectural Visualization VR

Architectural Visualization Project for Virtual Reality in Unreal Engine 4.

WHAT I DID

  • Building house layout in maya (from architectural design papers)
  • Since most assets bought online most of them didn't built for Game Engine purposes so I had to fix things  - fixed UV's (texture uv and light map uv in some cases) , fixing models, spliting assets, adding/removing materials IDs
  • Tweaking shaders and creating some of my own
  • Lighting - my main mission was to create it as most realistic as possible