Alex
Shpiner|
Level Designer & Technical Designer
Lux AI & AI Locomotion
WHAT IS LÜX?
LÜX is a project initially built for the Unreal Engine 4.
To achieve her goals, our intrepid heroin - Eve - needs to avoid a plethora of nasty baddies.
WHAT I DID
I did all the A.I. engineering and setup, as well as the animation implantation & setup on the UE4 Engine, including:
Below you will see some of our results...
A.I. #01 (a.k.a "Noob walker")
This A.I. was super simple, he follows the player,
However when he losses sight of Eve he will "look around" for her, i.e. he will choose a random spot on Eve's recent pathway and go sniffing around there.
A.I. #02 (a.k.a "Jumper")
This little guy is fast; he works very similarly to "Noob Walker", but there were some tweaking with the properties and distances that needed to be addressed.
A.I. #03 (a.k.a "Eye Balls")
This creepy guy was by far the most fun to build:
He patrols like the rest of his ilk, however, he only sneaks closer to Eve when you're not looking... His eye always following.