Alex
Shpiner|
Level Designer & Technical Designer
Lux Reverse Time & Gravity Projectile
WHAT IS LÜX?
LÜX is a project initially built for the Unreal Engine 4.
One of Eve's core mechanics used to be her ability to shoot sticky projectiles that could then trigger special environment-altering powers.
WHAT I DID
Below you will see some of my results...
Gravity Projectile - Push/Pull
Here you can see:
Reverse Time - Effected actors
Since most of Eve's abilities are physics based, the game quickly became unforgiving in terms of users making mistakes,
We needed a system to let the user "try again" thus lowering frustration levels :)
Here you can see the 'Reverse Time' System that I designed and implemented -
By pressing a button, the user can reverse the physics effects on all the actors manipulated by the last projectile.